• Tolookah@discuss.tchncs.de
    53·
    2 months ago

    Ah, Dave’s slop shop, where you can exchange loot for rations. He’s got a pot of bubbling liquid, about the same color as the swamp itself.

      • Quetzalcutlass@lemmy.worldEnglish
        3·
        2 months ago

        It’s A Cauldron of Endless Bog Water. The merchant lost it a while back and came here to retrieve it after tales spread of a new swamp popping up out of nowhere.

        • panda_abyss@lemmy.ca
          2·
          2 months ago

          What’s the flow rate of that cauldron if emptied or placed upside down?

          Based on your answer could become a quest or quest item in a campaign

          • Quetzalcutlass@lemmy.worldEnglish
            3·
            2 months ago

            As always, it works at the Speed of Plot™.

            Which somehow becomes much slower the second players come up with a use for an infinite source of unclean water.

  • UnhingedFridge@lemmy.worldEnglish
    47·
    2 months ago

    Good time for a crusty witch that scams the players and tries to harm them when they leave

    • StinkyFingerItchyBum@lemmy.caEnglish
      15·
      2 months ago

      Or…

      Someone who drinks Baileys out of a shoe, goes to a club where people wee on each other and has a mangina. He wants you to stay. Forever.

    • Javi@feddit.ukEnglish
      4·
      2 months ago

      Or she employs the old ‘secretly give them a gold eating coin’ trick. Momentary gain for eternal torment.

  • jjjalljs@ttrpg.network
    26·
    2 months ago

    I bet someone has compiled a list of common video game tropes people try to bring into tabletop games. “Expecting a merchant to buy the blood soaked armor without questions” would definitely be on there.

    • The Ramen Dutchman@ttrpg.networkEnglish
      4·
      2 months ago

      “Sleeping to regain hit points, multiple times a day, even when in a high speed chase” is up there for me.

      • jjjalljs@ttrpg.network
        3·
        2 months ago

        If I ever play D&D again, I think I’m going to spend a lot of time in session 0 getting on the same page about if we’re playing D&D as a resource management game, or as a wacky hijinks game. So many people want to play the latter, but expect a long rest to be as easy as it is in video games.

        “I’m out of spells! Can we long rest?”

        “You’re out of spells after casting nearly every single round of combat in the past 3 fights, and you want to chill out for 8 to 16 hours here, in the court of the evil duke’s castle, while he’s working on a ritual to summon a demon lord in a few hours?”

        I mean, I kind of get it. The game is set up so you have all these cool toys. Of course you want to use them. That conflict is why I dislike per-day resources.

  • Grimy@lemmy.world
    13·
    2 months ago

    That’s when you reward your greedy players with a hag and a booth full of cursed items.

  • aeronmelon@lemmy.worldEnglish
    10·
    2 months ago

    “Welcome to Swamp Swap! We buy and sell anything that floats.”

    • madjo@feddit.nl
      4·
      2 months ago

      Lets see if this rusty armor floats then.

  • doingthestuff@lemy.lolEnglish
    5·
    2 months ago

    [me trying to sell stuff in my yard]

    [I live in a swamp]

  • rumschlumpel@feddit.orgBanned from community
    4·
    2 months ago

    Doing business with adventures is just that lucrative.