• arctanthrope@lemmy.world
    15·
    6 hours ago

    remember how Strider and the rangers are regarded with fear and suspicion by the Breelanders at the Prancing Pony, mostly just because they come and go irregularly, are armed, and don’t openly discuss their business, which probably wouldn’t be understood even if they did? or how many people in the Shire, Rohan, and Gondor are wary of Gandalf, because he usually shows up when there’s trouble, not understanding the difference between causing trouble and trying to prevent it?

  • smeg@feddit.ukEnglish
    45·
    7 hours ago

    I read a good post a while back about how even though your classic d&d world looks like mediaeval Europe, it behaves much more like the wild west. Rephrase this post to “imagine you’re in the saloon and a group of armed cowboys roll in…” and suddenly it all makes sense again!

  • MinnesotaGoddam@lemmy.world
    8·
    6 hours ago

    counterpoint: imagine you’re in a pizza joint and someone walks in and leaves you a hundo and asks “hey, you know where i can get some tools to alter my consciousness?”

    yeah i’m telling my manager you gave me 20 to hook you up with some drugs here’s the 20 and please give you some drugs

  • Ziggurat@jlai.lu
    31·
    9 hours ago

    In blade in the dark, you declare how much gear you plan to bring, so the GM knows whether it’s normal guys with a backpack , or guys in tactical suit with bullet proof jacket and a rifle.

    But in general, yes, the setting need to react to adventurer party. It’s not ordinary

    • Dadifer@lemmy.world
      30·
      9 hours ago

      I think open carry of weapons is common in most D&D settings.

      • otter@lemmy.dbzer0.comEnglish
        6·
        6 hours ago

        It’s the unfettered, solipsistic violence that’s the core issue, not as much which instruments the used for such. 😅🤓

  • null@lemmy.orgEnglish
    8·
    7 hours ago

    This should be a part of the new employee training for D&D players.

  • massive_bereavement@fedia.io
    15·
    9 hours ago

    I’ve done once a one-shot where players were a group of militia that was investigating a rogue d&d party wreaking havoc due to a long series of misunderstandings.

    That said, fighting the party without any strategy was downright suicide because of how much difference was there with their levels, gear and abilities.

    However, players here just would get a new militia character or villager as soon as they died.

  • kyonshi@piefed.socialEnglish
    13·
    9 hours ago

    So You mean… Shadowrun

    (Except its of course Stuffer Shack, and they might actually have some drones in the back)

  • taiyang@lemmy.world
    2·
    6 hours ago

    That just sounds like a Waffle House in Florida or something, except instead of $500, it’s drugs.

  • unexposedhazard@discuss.tchncs.de
    4·
    8 hours ago

    Just sounds like an actual event from the US. The group is a bunch of MAGAs trying to kill the “libtard mayor”