• massive_bereavement@fedia.io
    15·
    9 hours ago

    I’ve done once a one-shot where players were a group of militia that was investigating a rogue d&d party wreaking havoc due to a long series of misunderstandings.

    That said, fighting the party without any strategy was downright suicide because of how much difference was there with their levels, gear and abilities.

    However, players here just would get a new militia character or villager as soon as they died.