• Godric@lemmy.world
    14·
    2 months ago

    In the game I’m playing, goblins have thick New York accents. If my creepy-ass lizard person dies, I might switch to that, or a Nordic elf with a thick Swedish accent.

  • belastend@slrpnk.net
    12·
    2 months ago

    Infernal is Korean, Elvish is Finnish, Dwarvish is Icelandic, Abyssal is Spanish, the Elemental Languages are Croatian, Serbian, Bosnian and Montenegrin, while Gnomish is Farsi.

    Come at me, Bitches!

  • _stranger_@lemmy.world
    12·
    2 months ago

    I always pick a character from a movie to play characters in my campaigns. For example, I might decide this dragonborn librarian is being played by Zorg from the Fifth Element, so he’s going to talk with a slight west Texas twang.

    Makes deciding what accent to use pretty easily, and gives me a canned personality to boot.

    (My fallback for making the table regret talking to an NPC is Dick Van Dyke’s terribly-accentented chimney sweep in Mary Poppins.)

    I once did a campaign where all the bad guys where Gary Oldman in different roles

  • Drew Belloc@programming.dev
    10·
    2 months ago

    I want to learn dovahzul just to use it as draconic, but is so rare for me and my friends to play that i lost motivation after a feel days

    • Swedneck@discuss.tchncs.de
      2·
      2 months ago

      fwiw it’s not exactly difficult, it’s just weird english basically. The alphabet is literally just english with different symbols.

      • Drew Belloc@programming.dev
        2·
        2 months ago

        Thanks, something kinda of clicked for me now, gonna give another try with this in mind

    • Zloubida@lemmy.world
      6·
      2 months ago

      Esperanto is more like Common. A language that everyone speaks, more or less, can only be something from an imperialist power or a neutral ground created for that.

      • BartyDeCanter@lemmy.sdf.org
        3·
        2 months ago

        Oh absolutely, Common is always Esperanto in my games with something like its history mapped onto whatever world I’m running. That leaves space for regional languages to be everything else.

  • Paradachshund@lemmy.today
    7·
    2 months ago

    I did a salt marsh campaign that I themed like Louisiana bayou country. I had a whole society of reclusive swamp gnomes with Cajun French accents. I still miss those guys. They were cool and spooky.

  • xylogx@lemmy.worldEnglish
    7·
    2 months ago

    Its funny how Michael Meyers decided ogres are Scottish and Scottish people are kind of ok with it.

  • Spacehooks@reddthat.comEnglish
    4·
    2 months ago

    I thought the accent for the orc in solo leveling really enhanced the experience.

    • Brave Little Hitachi Wand@lemmy.worldEnglish
      5·
      2 months ago

      French sounds incredible with a demon voice. There’s an entire cartoon series, Wakfu, where there’s a demon talking sword and he’s great

  • Dragonstaff@leminal.spaceEnglish
    4·
    2 months ago

    I’m not going to say that affecting an accent for a language one doesn’t speak is inherently racist…but it can get there pretty fast.

  • Zloubida@lemmy.world
    4·
    2 months ago

    In a homebrew setting still in construction, Volapük is the language of a secret society.

  • HurlingDurling@lemm.eeEnglish
    21·
    2 months ago

    My last DM got mad at me and almost kicked me out of the group because I wanted to create a rogue mage warrior priest with a backstory that he was a mexican immigrant names Jose.