• Wugmeister@lemmy.dbzer0.comEnglish
    7·
    1 year ago

    I tend to go with Mage being the one that is the most correct in any instance, especially if an Awakened happens to be nearby. That being said, its like saying that quantum physics is more “correct” than chemistry.

  • ChonkyOwlbear@lemmy.world
    5·
    1 year ago

    I played a game where a vampire, a werewolf, and a Promethean worked together to deal with supernatural problems that the powers-that-be couldn’t deal with. It was a blast but figuring out how the rules interacted took a lot of improvisation.

  • Flushmaster@ttrpg.network
    4·
    1 year ago

    I haven’t actually played Mage, but from what I understand the rules for magic are basically just make up something that you can justify being covered by the disciplines/schools you have points in and more dots means you can get away with cooler stuff.

    • Godric@lemmy.worldOP
      2·
      1 year ago

      Effectively yes! It’s mostly convincing yourself that X would logically work from your cultivated illogical standpoint

  • TheGreatDarkness@ttrpg.network
    13·
    1 year ago

    Wow, that last comment sure sounds dismissive and kinda rude of the person who tried to paint the franchise in a non-mocking light.

    • CheeseNoodle@lemmy.worldEnglish
      5·
      1 year ago

      And yet it is also accurate. I personally conclude that there are NO real metaphysics and it basically works on discworld rules where how your magic works is entierly based on your own belief.

    • Godric@lemmy.worldOP
      3·
      1 year ago

      Wow, I can’t believe someone responded to a comment online before genuflecting to avoid offense.

      It would truly be a World Of Darkness if people didn’t include at least 1 run-on sentence stating how much they appreciate and acknowledge the other person’s worldview before respectfully disagreeing