i mean, thats part of what gives it away. all the current AI generated music has a flat, auto-tuney quality to it. There’s also a fairly limited number of voices it ends up using, so its pretty distinctive when you hear one.
the art and the music are both definitely AI
i like DW, so i’d be interested to see what a 2e brings to the table. Moreover, i would be more interested in it actually getting ongoing support/supplementation/etc.
in 3e, the tarrasque had regeneration, and couldnt die from negative HP. So the idea of building a town that “farmed” an unconscious tarrasque for its meat/bones/whatever was a popular thought experiment for a setting back in the day. IIRC there was also someone who took the idea and published it as an actual book at some point too (which honestly felt kinda scummy to me, since it was basically a big community project/collaboration)
in 3e, summon spells specifically conjured the spirits of creatures that couldnt “die” per se. They would desummon if they lost all their HP and reform later.
i mean, there were plenty of other ways, including things you could do at lower level, that was just the common go to because it required a single high level spell, and usually you fought big T at high level.
the usual go to back in the day was to drown it, because it wasnt immune to that in any way. Simply gate it to the plane of water. There was a number of other work arounds like that too.
i can also confirm that the tarrasque was pretty universally clowned on for being easy in 3.5e. That discussion is basically what drove the whole “town built around the tarrasque” idea on the wizard forums and enworld. That said, it’s probably not as bad as the 5e tarrasque by comparison
Finally, a true d&d killer has arrived
I mean, thats honestly going to be a thing that happens whenever some people get into something new through a different medium, really. Warped expectations are a thing. We’ve been dealing with it for decades with people who come to D&D/TTRPGs from video games, and expect the in game NPCs to act like theyre from skyrim or something. It’s honestly not that much different, only with a different set of preconceived notions.
The text of OGL 1.0a does not say that its irrevocable, and that was the big problem. It does say perpetual, but not irrevocable, and that was where the supposed crux of the argument came in. That said, during the OGL debacle, i saw it pointed out that the legal licensing definition of “irrevocable” was decided in court years after the ogl was written. I know the original writers of it had come out and said that they had intended it to be irrevocable, though
some people tried to get ahold of them via mastodon, but turned up nothing, so i dunno. I have no ties to the admins of it, so i have no extra insight.
Yeah, as others have said, its been down for a while. It was noticed a little while back, so we created a local pathfinder community which is still really small. !pathfinder@ttrpg.network
reasonably sure it’s a reference to D&D beyond and buying the books on there.
i’ll note it was liberally stolen from !linuxmemes!linuxmemes@lemmy.world when i saw it on there just recently.
Huh, I guess the crosspost button doesn’t work in eternity (the android app), because that’s what I used. It has no other input other than selecting the target community
3rd edition d&d had a special magic item that was used for turning a gelatinous cube into a mount
Depends on your edition. Older editions had a “rage mage” that allowed it.
Yeah, usenet discussion groups are surprisingly active. I dip back into em on occasion just to see how its going now and again.
yeah, i picked it up too; The site you get the PDFs from is pretty bad UI design-wise.