Let’s Make Better Rpg Currencies

@rpg

https://youtu.be/VADntQSNMB4?si=VUw999G0yZ0x52IW

I’m curious what currency systems my fellow #ttrpg GMs have dreamt up when #worldbuilding.

It’s always annoyed me how #dnd’s gp/sp/cp currency resembles the USD system so much in the way it is used, despite the fact that IRL a single gold coin would be worth more than my car. Does #WotC think my backpack is worth $8k? That makes no sense to me.

  • Xilabar the Dice Goblin@dice.campOP
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    16 days ago

    @malin @rpg

    I mean, usually my #dnd players strongly dislike tracking encumbrance, so the coins might as well be weightless.

    Something I think people tend to forget about is the practice of “free lunch”. Sit yourself down at the bar, order a drink, and you get access to a whole lunch menu as long as you keep drinking. It particularly makes sense if a pint of beer &/or a single lunch actually costs slightly less than a cp, so two beers would cover the cost.

    • 𝕸𝔞𝔩𝔦𝔫@dice.camp
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      16 days ago

      @Shkshkshk @rpg
      I just listed an entrance cost, all drinks included. Sounds like you basically arrived at the same solution.

      The beer’s gonna rot after a day or two anyway, so it’s not like the barkeep really needs to cling to it.

      • Xilabar the Dice Goblin@dice.campOP
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        16 days ago

        @malin @rpg

        Wait, beer rots? Gonna look into this real quick. Sounds like something beer shouldn’t do

        Edit: Turns out ale was nearly nonalcoholic back then and was viewed the way protein shakes are now

        • acockworkorange@mander.xyz
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          16 days ago

          Most beer nowadays contains some preservatives. Hops was the first natural preservative added to beer. With very few exceptions, beer is supposed to be drink fresh after a short “aging” period and starts deteriorating flavor in the bottle.

          Unpasteurized beer spoils much faster. It might not rot super fast because the yeast can compete with other bugs to an extent, but it’ll sure start tasting progressively worse as time goes on.

    • Trantion@masto.ai
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      16 days ago

      @Shkshkshk @malin @rpg the PHB does pretty much say that coins are rarely used day to day, and most trading is done by barter or other exchange. True, adventurers are some of the people most likely to use coins, but maybe those gold coins aren’t all literal gold coins

    • Fonzie!@ttrpg.network
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      16 days ago

      Ah mate please don’t bring #hastags in the middle of sentences to this platform, please.