Not necessarily!
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Much more so. Because the people that aren’t shitlords wind up finding and staying in a stable group, while the people who can’t maintain human relationships get perpetually booted back into the rando pool, so it becomes more and more concentrated awfulness all the time.
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•For a game called "Dungeons & Dragons" there is a shocking lack of both dungeons and dragons
11·12 days agoI started a campaign where, after 20 years of gaming with this group, we were finally going to have a dragon for a big bad. Then my entire country collapsed irl, destroying the game. It’s like the universe abhors actually having dragons in your D&D game.
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•You get the controversy your fandom deserves
2·12 days agoI still play D&D…3.5.
Polyamory. Polygamy means multiple marriage and is illegal. Also commonly associated with culty non-consensual stuff instead of consenting adults
Herd them ahead of you to clear traps
sirblastalot@ttrpg.networkMto
rpg@ttrpg.network•What are some tools you personally use for prep?
1·18 days agoGoogle drive for notes, DungeonFog for maps.
protip: don’t cross them off, write who they are on the list (eg “Rivermeadow blacksmith”) so you can remember when the players come back to them a million sessions later
sirblastalot@ttrpg.networkOPMto
rpg@ttrpg.network•Thoughts on preemptively banning Gen-AI?
17·1 month agoThanks everyone for your feedback. I get that this is a contentious issue, and I appreciate everyone being nice to eachother (and me) while discussing it. (Those of you that didn’t, you know who you are)
Based on the upvoted comments and the arguments that I found most cogent, I will be banning generative AI in the community.
A few related issues were raised, and I’d like to explain how I intend to address them:
https://ttrpg.network/post/26260249/17201676 Rhaedus raised concerns about the difficulty in determining if something is AI generated or not. As with all rule enforcement on this site, I’ll be relying on you all to report suspected violations, and I promise I’ll give you my best-effort attempt to make a fair judgement.
https://ttrpg.network/post/26260249/17206513 Carl and others raised concerns that this might impact posts predominantly about human-created content that have some trivial or incidental amount of AI generated comment. In such a situation, if the use of Gen AI is really that minimal, it would never come to my attention in the first place, and therefore wouldn’t get removed anyway.
Several users advocated for an explicit carve out for discussions about the use of AI, which is a good idea and will be included in the rule.
Thank you again for your input and your civility.
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•The Wizard and Sorcerer beef continues
17·1 month agoFound the bard
I like the mental image of a dwarf ship that’s 6 ft tall and got 47 masts to make up for it.
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•If spells were written how my players use them
2·3 months agoImagine the emotional and physical damage of taking your first shit in thousands of years.
sirblastalot@ttrpg.networkMto
rpg@ttrpg.network•What real-world applicable lessons have you learned from TTRPGs?
15·3 months agoDMing has helped practice a lot of business skills…communication, organization, running a meeting. Making pretty documents in google docs :P
sirblastalot@ttrpg.networkMto
rpg@ttrpg.network•Is it more important that a combat system *is* fast or that it *feels* fast?
2·4 months agoHm. Well, don’t feel obliged to hew to existing genre definitions.
Also, I’d still urge you to sit down and make a list of design goals, eg what you like about the experience of playing war games or ttrpgs, and then make rules to match, rather than starting with making the rules or choosing which ones to duplicate from existing games.
sirblastalot@ttrpg.networkMto
rpg@ttrpg.network•Is it more important that a combat system *is* fast or that it *feels* fast?
5·4 months agoI think it’s a false dichotomy. You want to decide what your design goals are, the kind of vibe you’re trying to generate, and then create systems that support that vibe.
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•Hot take: Strongest creatures in the setting shouldn't just be clowned by PCs with no resistance.
5·4 months agoNo one actually plays dnd like that though…
Jokes on you, we play every rpg!
Bards aren’t just “a talented musician” they literally use magic. They’re basically wizards that went the liberal arts path in college.
A war could always just end by the bad guy (from your perspective) winning decisively.
See what you do is, you put the peasants in a circle and have them pass a magnet to eachother. Put a coil of wire in the middle and you’ve got infinite free energy!