No, they’re not. Unless you like making messes. Then they’re right up your alley.
No, they’re not. Unless you like making messes. Then they’re right up your alley.
And I’m trying to understand why.
Let me make a comparison. I like Fari as a Fate VTT. Fari is limited to the point of being “bad”, but I still like it for what it provides for free and how they interact with their community. It’s likely related to me preferring to play theater of the mind and using VTT to share art, simplify skill rolls/ math, other stuff that makes the session go smoother.
For that level of requirements, Roll20, Role, Foundry, all offer a decent package.
What is it about Roll20 that rubs you the wrong way enough to elicit hate? Just not updating the product?
It’s pretty common to include a stake (ie stocks) in the purchase tender of companies. Sometimes very little actual money is exchanged. They agree on what each company is worth and the owners of the bought business end up with an equivalent stake in the remaining company.
That’s no reason to hate anything. You just mentioned there are alternatives, just switch to them.
P.S. I am very skeptic of any claim that any TTRPG product making money have over first these days. Especially one with a functional free tier.
Why the hate?
Got sent a podcast where they discussed “universal house rules” for a better time at the table. Pretty much everything they suggested is the standard behavior for Fate and Cortex.
People will generally stick to what they know, and that’s what those videos capitalize on.
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I’m from the 3e days, but never got into WoD, so the lingo goes right over my noggin.
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Oh please no. That toxic Reddit power tripping sub rules about tags and lingo… leave it there.
I know some of these words.
I got that reference!
Just finish dying already. I’m sick and tired of this drama. Everybody and their grandma has a better product and their shit keeps getting free exposure.
Sorry, couldn’t resist.
I want a spa day for doing nothing all day too!
That DC cover immediately sent me to 90s X-Men in space stories.
[…] and player safety wasn’t a part of the pregame discussion
I think you hit the nail in the head here. The pregame safety discussion is the key part. That’s what primes everyone to engage without judgement when they feel uncomfortable.
And all the safety tools seem to focus too much on how this is achieved, when the focus should be in the prep. What does a traffic light card achieves that lines and veils can’t do better? A GM can easily miss a tap on a card when they are trying to improv on the spot while moving the narrative forward. It’s much harder to miss a verbal request.
New Seth Traveller video just dropped!