• Ð Greıt Þu̇mpkin@lemm.ee
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    5 months ago

    Considering how mindflayers reproduce, I feel worse for the poor kid they tadpoled than for the horrifying monster that resulted from it.

      • AngryCommieKender@lemmy.world
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        5 months ago

        Heck even kobolds. Almost every wizard character I play takes Speak Language: Draconic just so I don’t have to kill the poor little lizards. They’re cute in an uncivilized way.

    • ✺roguetrick✺@lemmy.world
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      5 months ago

      Remember, that horrifying monster is destined itself to be eaten by the elder brain. What’s worse, being an aboleth that’s evil because you were born with memories and a personality that has existed since the dawn ages, or being evil because your entire existence is a tortured joke.

    • FooBarrington@lemmy.world
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      5 months ago

      A fine battle tactic - I had not considered disrupting ghaik supply lines before. Like killing two ghaik with one red dragon.

      Lae’zel approves.

    • AngryCommieKender@lemmy.world
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      5 months ago

      Seriously. Mindflayers and Aboleths I feel absolutely no pity for at all when my characters inevitably declare Genocide on those things.

      I’ll go further out of my way to not fight goblins and kobolds than the brain eating fucks.

    • psud@aussie.zone
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      5 months ago

      I have taken one out alone in bg3 several times, as a pretty high level character

    • AngryCommieKender@lemmy.world
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      5 months ago

      My level 17 wizard took out multiple mindflayers, solo. I needed the rest of the team up until then, just to be sure I wasn’t being overconfident, but I happened to have a scroll of Wish that I copied into my spellbook, and I took Unfailing Missiles, and Mind-rape, (for counter spelling purposes only. I don’t play evil characters,) as my level 17 spells.

      Unfailing Missiles was designed by me.

      Level 9 Wizard Spell

      Components: V, S

      Casting: duration: instant

      Range: Long 400’ + 40’ per caster level. (1080’ @ Lvl 17)

      Unfailing Missiles gives the caster 3 “lances” of energy that may be directed at any three targets that are no more than 20° apart. The caster can also direct multiple lances at any single enemy. Each lance does 17 d6+1 points of sonic and force damage split 50/50. There is no saving throw. If you can see it, it gets hit.

      I was a bit irritated that Magic Missile was the only spell that was guaranteed to hit. The DM capped the spell at 17 d6+1 with no level scaling because he was already having difficulty designing encounters that the group was having any difficulties with. He did allow the range to scale normally, so with magical glasses I could eventually hit shit at well over a quarter of a mile.