Inspired by frustrating conversation I had. For those curious, that was the statblock of Caine, father of the vampires.

  • rudyharrelson@lemmy.radioEnglish
    44·
    11 days ago

    The dog on the left is such a strawman lol. Those who would say such a thing are few and far between. I know plenty of DMs and players who think the PCs’ combat encounters should be challenging and even lethal.

    • SuiXi3D@fedia.io
      17·
      11 days ago

      The number of times my cleric/sorcerer has had to revivify the rest of his party…

        • DragonTypeWyvern@midwest.social
          17·
          11 days ago

          It is actually bad game design in the sense that there really isn’t a decent mechanic to escape monsters.

          5.0 orcs, for example, had double the speed of the average PC with their dumbass free move action.

          The solution is rolling disengage as a series of skill checks (like World of Darkness would…) but then you have to explain how, exactly, a dude in full plate escapes a dragon.

          • fieldsofgold@ttrpg.network
            1·
            5 days ago

            Pre-firearm plate armor was pretty lightweight, lots of videos of people running and rolling and climbing in it. Is D&D supposed to only be like jousting armor where you can’t move? I’ve never been clear on this and I’m more willing to look like a twerp about it on here than with a DM in person

          • jjjalljs@ttrpg.network
            5·
            10 days ago

            D&D, especially 5e, is just missing broad sections of game stuff so it can “leave it up to the DM”. Other stuff is really underbaked. Degree of success, succeed at a cost, non-violent conflict, ending combat other than totally wiping the other factions…

            That can be fine if everyone’s on the same page, but since D&D is the mega popular game you’re likely to be playing with new players, or just randos, and that can lead to tension.

      • TheGreatDarkness@ttrpg.networkOP
        2·
        8 days ago

        Before my group got bored with D&D and we decided to give it a break and switch to Mage, it got to a level I was prepping to have the this level 13 party fight Vecna and Zariel at once, just to make it at least a little hard.