• Samdell@lemmy.eco.brEnglish
    912·
    18 days ago

    Most times I see “Great D&D ideas” posts are scenarios better suited for any game that’s not D&D

    This would be great in a more free-form, narrative TTRPG

    • jjjalljs@ttrpg.network
      70·
      17 days ago

      I feel the same, but tell myself that for many people “DnD” is a stand-in for any sort of imagination game. Like people say “kleenex” for tissue or “xerox” for copy.

      • Mesophar@pawb.socialEnglish
        6·
        17 days ago

        I agree with you, but find it absolutely hilarious that the two examples you gave are the ones I almost never hear people around me using.

    • _AutumnMoon_@lemmy.blahaj.zoneEnglish
      12·
      17 days ago

      I feel like people use “D&D” like “Google” when people say “D&D idea” they generally mean “any TTRPG idea” and when people say “Google It” they mean “look it up”

      • Zagorath@aussie.zoneEnglish
        2·
        9 days ago

        I 100% tell people “I play D&D” or answer “are you busy this weekend” with “I’ve got D&D” even though I haven’t played D&D since COVID and even before then I had done multiple campaigns and one-shots in other systems.

      • Lovable Sidekick@lemmy.worldEnglish
        2·
        17 days ago

        Man I forgot all about Dungeon World. I think I backed a kickstarter they did a long time ago. Never got around to playing it tho. I’ll have to dig it out and see if my game group is interested.

    • SaneMartigan@aussie.zone
      10·
      17 days ago

      This is all expected in the “Powered by the Apocalypse” (PTBA) system and it’s spin offs.

  • Ech@lemm.eeEnglish
    45·
    17 days ago

    Quick way to end up with Calvin-ball magic. “Oh, but the red ribbon disintegrates if I toot my wooden whistle, making it doubly weak to fire!”

    • Mesophar@pawb.socialEnglish
      6·
      17 days ago

      Turnabout and all that; now the enemies all start carrying wooden whistles they use right before casting fireball at you. At the very least, it would be silly and should hopefully get the players being extra careful as they craft their spells!

      • Ech@lemm.eeEnglish
        7·
        17 days ago

        Ah, but they don’t know about the anti-wooden whistle wax I dipped my ribbon in!

      • Archpawn@lemmy.world
        2·
        16 days ago

        But then they’re too awesome to use, so you never use them and never find out the enemies can use them against you.

  • Dearth@lemmy.world
    23·
    17 days ago

    There are a few TTRPGs that let you build a magic system for yourself. The most developed one is called Ars Magica. I recently discovered a newer game called Tattered Magicks that also lets you craft magic for your spellcaster.

    D&D is fun, but it’s not the only rpg out there

    • Øπ3ŕ@lemmy.dbzer0.comEnglish
      10·
      17 days ago

      Hell, there’s even Kids On Broomsticks, if you’re looking for some Calvinball Lite shenanigans.

    • Match!!@pawb.socialEnglish
      5·
      17 days ago

      I spend a Fabula point - do we all agree that red things have resistance against Fire element?

      The DM, nodding along fiercely and holding the skull tokens he uses as Ultima points:

  • sfcl33t@discuss.tchncs.de
    18·
    18 days ago

    I started introducing my kids to tabletop RPGs and this is exactly how we play.

  • Xenny@lemmy.world
    18·
    18 days ago

    I kinda like this ribbon idea. It’s like flag football but the flag prevents you from being instantly fireballed to the face.

    • SkaveRat@discuss.tchncs.de
      7·
      17 days ago

      Man, I need to play this again at some point

      Only round I had the chance of playing was a very short round 15 or so years ago at a convention, where I played a character that basically scripted reality around him with code

      • Øπ3ŕ@lemmy.dbzer0.comEnglish
        4·
        16 days ago

        The system was certainly before its time and, like many of its kin (heh [WoD]), still holds value as a fantastic structure to weave collaborative stories with strangers & friends alike.

        IMHO, if it weren’t for those rulesets blazing trails outside of D&D’s sandbox (too often resembling a litter box, NGL), we wouldn’t have so many OGs today willing to run and/or teach a different way of gaming.

        I’m quietly ecstatic to see the adversarial DM trope, toxic AF that it is, getting left in the dust as GMing becomes far less off-putting as people grasp how different it can be: with very little prep & stress, one can focus more on facilitating and inspiring fun for the whole table — which is more rewarding for everyone, really. 💚

        p.s. “short round”, Docta Jones? 🤓🤌🏼

          • Atlas48@ttrpg.network
            2·
            3 days ago

            W5 absolutely fumbled the representation, V5 was a mess. they’re just going to completely misunderstand the setting and crack the fanbase in two.

            • Zagorath@aussie.zoneEnglish
              11·
              3 days ago

              V5 was a mess? I’ll admit I’ve only read through the rulebook and watched LA By Night, never actually played it. But I really, really like the system. It feels like it strikes a pretty great balance between an amount of detail that can give you meaningful character choices, while also being really elegant and intuitive to play with. The same thing that made 5e so successful for D&D.

              Werewolves have never really interested me, so I never looked much at that. But I quite liked the idea behind Mage so I was looking forward to seeing what they’d do with it, both mechanically and in the metanarrative.