• qarbone@lemmy.worldEnglish
    722·
    2 months ago

    It’s only permanent if the target critically fails. Which puts all of the wording into question.

      • qarbone@lemmy.worldEnglish
        47·
        2 months ago

        Ah! Whenever I’m talking to people about Pathfinder, it’s always 2e. Sorta like people saying D&D and meaning 5(.5)e.

        • authorinthedark@lemmy.sdf.orgEnglish
          14·
          2 months ago

          same! I almost let it go assuming we were talking about a crit fail from 2e, but I had an itch in the back of my head telling me to check first

          • TwiddleTwaddle@lemmy.blahaj.zone
            5·
            2 months ago

            Y’all could have saved me the clicks if I had checked here first. I just went through this same thought process

      • psud@aussie.zoneEnglish
        21·
        2 months ago

        D&D 3.5:

        Blindness/Deafness Necromancy Level: Brd 2, Clr 3, Sor/Wiz 2 Components: V Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: Permanent (D) Saving Throw: Fortitude negates Spell Resistance: Yes

        You pretty much destroy their eyes or ears. There’s a spell that undoes the damage

      • Ricky Rigatoni@lemm.ee
        11·
        2 months ago

        So can wizards quietly cast spells in a stealthy manner? Want to know if I ever get isekai’d into a pathfinder world.

        • mriswith@lemmy.worldEnglish
          8·
          2 months ago

          Conceal Spell

          Through sheer mental effort, you can simplify the incantations and gestures needed to spellcast, leaving them barely noticeable. If the next action you use is to Cast a Spell, the spell gains the subtle trait, hiding the shining runes, sparks of magic, and other manifestations that would usually give away your spellcasting. The trait hides only the spell’s spellcasting actions and manifestations, not its effects, so an observer might still see a ray streak out from you or see you vanish into thin air.

          Silent Spell (Metamagic)

          Benefit: A silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell slot one level higher than the spell’s actual level.

          Doesn’t work for Bard spells, although they have a way to disguise theirs:

          Melodious Spell

          You subtly weave your spellcasting into a performance. If the next action you use is to Cast a Spell, the spell gains the subtle trait, hiding the shining runes, sparks of magic, and other manifestations that would usually give away your spellcasting. The trait hides only the spell’s spellcasting actions and manifestations, not its effects, so an observer might still see a ray streak out from you or see you vanish into thin air.

          • ulterno@programming.devEnglish
            1·
            2 months ago

            Through sheer mental effort

            Guess I’ll just roll for Willpower :P

          • Swedneck@discuss.tchncs.de
            1·
            2 months ago

            i’m curious how the fuck people would imagine hiding the effects of invisibility to work

            • Shareni@programming.dev
              1·
              9 days ago

              The trait hides only the spell’s spellcasting actions and manifestations, not its effects, so an observer might still see a ray streak out from you or see you vanish into thin air.

  • TipRing@lemmy.worldEnglish
    45·
    2 months ago

    Come on, Wiz. You have Glitterdust and Stinking Cloud for crying out loud!

  • Phoenicianpirate@lemm.eeEnglish
    11·
    2 months ago

    The final game of my favorite series of all time, Quest for Glory 5, you get a shrink spell. It does exactly what you think: It shrinks your enemies down to 50% their original size… and then when you cast it again, they flee when they get too small to do anything to you… and you can still cast it on them as they flee and shrink them down further and further.

    I… just never used the spell. I mean I did want to maximize all of the skill level of my spells (but there is no discernable effect to the skill of that particular spell). It just felt really needlessly cruel. I imagined the enemies going on a Honey I Shrunk the Kids type adventure, only it is much shorter and extremely brutal…