subtext@lemmy.world to rpg@ttrpg.networkEnglish · 8 months agoDM/Players of Lemmy, what are some silly magical items I should add to a campaign?33262
24DM/Players of Lemmy, what are some silly magical items I should add to a campaign?subtext@lemmy.world to rpg@ttrpg.networkEnglish · 8 months ago33
Show Contentdatabender@lemmy.worldEnglish2·8 months agoEarrings of No’Kyah: allows wearers to communicate by touching the earring while talking across any distance. Are also indestructible. Boots of Courage: Provide +3 to initiative rolls, but have a 15% chance of tripping the wearer and leaving them probe each round they are retreating.
Earrings of No’Kyah: allows wearers to communicate by touching the earring while talking across any distance. Are also indestructible.
Boots of Courage: Provide +3 to initiative rolls, but have a 15% chance of tripping the wearer and leaving them probe each round they are retreating.