Honestly, I think the crafting times are a bit much, but…
Oh, you can spend additional time to get the cost down to half, with the same rules as earn income? Well, you could also earn income the whole time, just buy the item and still have more money left than if you made it yourself.
… is just the way that, you know, economies work. It really is often more efficient to buy something than it is to make it.
It really is often more efficient to buy something than it is to make it
Not if you’re someone specialised in producing that thing. By definition, for a person specialised, it must be more efficient to produce than what they sell it for.
For a player who wants to craft things and has the relevant skill trained, part of the fantasy of the game is that they should be that person specialised in producing things, just like a player trained in thievery expects they should be able to pickpocket.
Honestly, I think the crafting times are a bit much, but…
… is just the way that, you know, economies work. It really is often more efficient to buy something than it is to make it.
Not if you’re someone specialised in producing that thing. By definition, for a person specialised, it must be more efficient to produce than what they sell it for.
For a player who wants to craft things and has the relevant skill trained, part of the fantasy of the game is that they should be that person specialised in producing things, just like a player trained in thievery expects they should be able to pickpocket.