• owenfromcanada@lemmy.ca
    481·
    2 days ago

    I can’t imagine too many scenarios where allowing someone who is wielding a one-handed (or versatile) weapon and nothing in the off hand to have a bonus action unarmed strike to be game-breaking. Seems like an easy call to me.

    • So there’s a few issues here:

      • Unarmed Strikes do not require an open hand. Punches, kicks, and slams all count as the same Unarmed Strike
      • If you were to allow this, there would be no reason to allow someone with two Shortswords or a Greataxe to do a BA strike
      • …which would then render the BA attack from Polearm Master moot since they no longer need a feat to do that
      • I’ll also note that the fighter with a sword in one hand and nothing in the other is likely using the Duelist fighting style, so that sword attack is effectively two die sizes larger. A Duelist Longsword is roughly equivalent to a Greatsword to put it in perspective

      At the end of the day, allowing martials to perform a BA Unarmed Strike wouldn’t be game breaking, but it needs to be applied universally which has secondary implications

      • owenfromcanada@lemmy.ca
        3·
        20 hours ago

        As far as I remember the rules, unarmed strike damage is 1 + Str modifier (i.e., a 1d1 damage die). And anyone untrained in unarmed strikes (not monk, not having the Tavern Brawler feat or similar) couldn’t add their prof bonus to the attack roll. This makes it significantly weaker than a proper dual wielding build or something like PAM, where the attacker typically gets a proper damage die and prof bonus. Which is why it doesn’t seem like a big deal to allow it.

        Unarmed strikes can be done for flavor with kicks, elbows, etc. But mechanically I’d allow it as a proper bonus action if the character were wielding a single weapon without a shield. Anyone can describe anything however they want for flavor, I’m just talking about balancing the action economy.

        • Melmi@lemmy.blahaj.zoneEnglish
          2·
          16 hours ago

          Unarmed strikes with kicks and elbows and such aren’t just flavor, it’s written in the rules that you can use any part of your body.

          Instead of using a weapon to make a melee attack, you can use a punch, kick, head-butt, or similar forceful blow. In game terms, this is an Unarmed Strike—a melee attack that involves you using your body to damage, grapple, or shove a target within 5 feet of you.

          The mechanics don’t state you need a free hand anywhere.

          • owenfromcanada@lemmy.ca
            1·
            15 hours ago

            Yes, I’m aware what the rules say. And those rules specify that an unarmed attack is one option when doing a melee attack. And there are other rules that specify when you can make a melee attack. OPs post was noting the weirdness of D&D, in that there are some things that aren’t explicitly specified in the rules. Specifically, whether using two fists counts as dual-wielding (RAW, it doesn’t).

            According to the rules, characters can make a melee attack when performing the Attack action (plus in a number of other cases). Most of the time, the Attack action involves one or more attacks with a weapon (martial classes get more than one starting at level 5).

            So any weapon attack can be substituted as an unarmed attack. A character wielding a greataxe who can normally make two attacks with the Attack action could substitute one or both of those attacks with kicks, elbows, or for flavor, releasing the weapon with one hand and bitchslapping their opponent.

            The question isn’t whether someone wielding other weapons can make an unarmed attack, it’s a question of when. More specifically, when can a character use a bonus action to make an unarmed attack.

            The rules also contain information about dual-wielding weapons:

            When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of the bonus attack, unless that modifier is negative.

            If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.

            OP’s post calls out that fighting bare-fisted would not qualify as two-weapon fighting, and thus RAW a character fighting unarmed could not use a Bonus Action to make an additional attack (despite “wielding” two fists).

            My point was that, as a GM, I would rule that fighting unarmed, or fighting with a single one-handed weapon and not having a shield, would qualify as being able to make an additional attack with a bonus action per the two weapon fighting rules.

            But per the rules, landing an unarmed attack in this scenario would result in a maximum of one (1) point of damage, as the Str modifier would not be added to the damage (unless the character had some other benefit that improved it, such as a class feature or feat). So there’s no reason to not allow it, as it’s a pretty weak option.

      • Fushuan [he/him]@lemmy.blahaj.zone
        2·
        21 hours ago

        You need to be trained in some sort of unarmed fighting style to be able to throw a kick in between slashes. If you did it untrained, it would leave you unbalanced and prone to get hit.

        Makes sense to let a monk with a quarterstaff do it and not a barb with a great axe.

        • Instead of using a weapon to make a melee attack, you can use a punch, kick, headbutt, or similar forceful blow. In game terms, this is an Unarmed Strike

          D&D isn’t a real world simulator. It values them all equally.

          • Fushuan [he/him]@lemmy.blahaj.zone
            11·
            16 hours ago

            You technically can’t do an unarmed strike if you have a 2hander. Quarterstaves are versatile weapons, which allow for monks to do kicks while using them.

            I know what you said, but the mechanics still don’t allow for kicks with a regular 2hander. I was trying to rationalise the actual mechanics with some real world logic.

    • emeralddawn45@lemmy.dbzer0.com
      2·
      24 hours ago

      Pretty sure this is rules as written or at least as interpreted by Baldur’s Gate 3. It’s been a while since my playthrough but I’m pretty sure I was doing this with Astarion the whole time. Knife in one hand unarmed strike with the other. Warrior monk rogue kicked ass.

      • owenfromcanada@lemmy.ca
        1·
        23 hours ago

        In BG3, you have to multiclass into rogue for the off-hand attack. But yeah, I think it would let you “dual wield” with a single light weapon.

        • Fushuan [he/him]@lemmy.blahaj.zone
          2·
          21 hours ago

          That’s incorrect, if you are able to dual wield you can bonus action attack, the issue is that you get only 1 offhand attack and it doesn’t get your str/dex to damage without the feat. Also, after lvl 5 other classes get to multi attack with the mainhand, but the offhand gets only 1 attack. 2 if you get the extra bonus action from thief.

          You need to use light weapons though.

    • chemical_cutthroat@lemmy.world
      18·
      2 days ago

      Yeah, especially when one is likely much more powerful than the other. If you are a monk with a sword you are wasting your time. If you are a Warrior* with a free hand you are wasting your time.

      *Sorry, that should have been Fighter, I’m sick, and I’ve been reading too many variant rulesets while I’m sitting at home.

      • vithigar@lemmy.ca
        4·
        1 day ago

        If you have nothing else to do with your bonus action that round then it isn’t really a waste of time, no matter how bad it is. 1 damage is sometimes all you need.