copacetic@discuss.tchncs.de to rpg@ttrpg.networkEnglish · 10 days agoAn epic Classic Traveller campaign of 17 players all at once? (And easier to run than a table of 4)mythicmountainsrpg.substack.com6211
20An epic Classic Traveller campaign of 17 players all at once? (And easier to run than a table of 4)mythicmountainsrpg.substack.comcopacetic@discuss.tchncs.de to rpg@ttrpg.networkEnglish · 10 days ago6
Show Contentcopacetic@discuss.tchncs.deOPEnglish1·9 days agoI have read stories that D&D in the 70s it was normal to have groups of 10-20 people. There were player roles like “mappers” for drawing the map. There was a “caller” who summarized the player moves for the GM.
Show ContentDavel23@fedia.io1·9 days agoD&D in the '70s was more like a strategy wargame than a TTRPG as we know them now.
I have read stories that D&D in the 70s it was normal to have groups of 10-20 people. There were player roles like “mappers” for drawing the map. There was a “caller” who summarized the player moves for the GM.
D&D in the '70s was more like a strategy wargame than a TTRPG as we know them now.