• JackbyDev@programming.devEnglish
    8·
    1 day ago

    Wisdom is such a weird attribute in ttrpgs, it is often overloaded with the concept of perception. But at the same time I don’t necessarily think it should be split to it’s own thing, more attributes aren’t necessarily better.

    • _stranger_@lemmy.world
      7·
      1 day ago

      I think fallout’s S.P.E.C.I.A.L works quite well.

      Wisdom isn’t a thing by itself, it’s split between perception, charisma, and intelligence, for the most part.