6yo DM: “You encounter a corpse wearing a ring of jumping.”
Every Morrowind player learned this lesson early on.
Technically the problem there is the effect of that scroll wears off before you hit the ground.
Tarhiel was carrying three other scrolls, so he may have planned ahead with one for the jump and one for the landing each time and just didn’t manage to use one of them. Though that raises the question of why he’d use a presumably very valuable prototype scroll instead of just using Potions of Slowfalling or Scrolls of Tinur’s Hoptoad.
Yeah, Idk. I found an amulet of slowfall somewhere and ended up using them to hanglider around. He’s probably just a dumbass.
From what I can find, there’s two unique magic items that can grant slowfall. He may not have had access to them. Though I’ve heard it has a pretty powerful crafting system, so you could probably make them as needed?
Yeah the enchanting and spellcrafting in that game is pretty freeform. Moreso than Skyrim or Oblivion.
deleted by creator
I learned a similar lesson without the scrolls. Spent way too much time buffing alchemy and ended up with lots of game-breaking potions. My acrobatics buff potion was astronomically powerful and lasted practically forever, so my character launched into orbit and just never came down.
I once ran a game of Paranoia in which I gave one of my players an anti-gravity belt. It was not, however, an anti-inertia belt.
Hehehe there’s a suspensor belt in Dune Awakening that does this.
So long as you activate it before you really pick up speed you’ll be ok.
I’d be more afraid of an anti-gravity belt that is an anti-inertia belt. It would reverse gravity, which would normally cause you to fall up, except it also reverses your inertia so you still go down. But if you push on the floor, the floor will push back up on you, which will cause you to accelerate towards the floor. You’d probably end up fused into it.
I’m really not seeing how one that isn’t an anti-inertia belt is a problem, besides breaking general relativity. If you turn the anti-gravity way up the acceleration could kill you, but I’d think of that as too much anti-gravity instead of lack of inertial dampening.
I think its not about reversing the direction of inertia but more of a “you keep your speed when activating/deactivating the belt, just in the other direction”. You can’t use it to cancel fall damage by reversing gravity for 0.1sec before touching the ground because you also reverse your falling speed when you reverse gravity.
Are you complaining about issues with the perfect products of the Alpha Complex’ finest R&D department, troubleshooter?
lol I also immediately thought of the Scroll of Icarian Flight.
Love that you get 3. Mod the game to be able to copy scrolls, use 2 to jump and land in Vivec. Go to the bookstore, copy the last remaining scroll. Infinite scrolls.
I mean it makes sense. If your legs were able to propel you that far but you lacked the skill to use it and faceplanted on landing, it’s gonna hurt. You could at least try to add a skill check for how well you land.
On god
At three a lot of 6 year olds playing D&D??
The player just sounds both thick and entitled here tbh. They could have rigged a hook or something to grab the ladder but just expected someone else to figure it all out for them.





