• CalamityEmu@ttrpg.network
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    1 month ago

    I built a one-shot around this idea on a heavily-modded Tiny D6 system, letting people choose which of the 4 they wanted to be with variants like wealthy or scientific Victorian, captain or gunner pirate, disgraced or retired Samurai, cattle driver or 49’er, and so forth. I set it in San Francisco to get some good conflux of cultures.

    Of my 4 players, 3 of them chose to be rich Victorians. facepalm

    • GraniteM@lemmy.world
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      1 month ago

      Well, you just gotta only allow one archetype per team, figure out a system for the players to draft their choice fairly, and then let the chips fall where they may.