• jjjalljs@ttrpg.network
    link
    fedilink
    arrow-up
    1
    ·
    7 months ago

    Random encounters aren’t the most interesting thing to do at the table for most people. Design choices that funnel the play time into them then seems like a poor idea.

    If you’re playing the game just for the combat itself then it’s probably fine. But if you’re playing for any sort of story then fighting a random pack of spiders probably pays off less than fighting plot relevant stuff.