Oh god, please don’t make me talk about myself.

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I mean, let’s not pretend Ford was paying his employees well and setting workweek standards because it was the right thing to do either - he did it because he wanted to retain productive employees and also to make them customers, and that it happened to actually be beneficial for them and the working world at large is a byproduct. Not often mentioned with that $5 workday is the fact that he would send agents to employees’ homes to ensure they were being kept clean and that the employees themselves weren’t drinking.





  • It can be good for certain builds, but in practice 2-3 of those +1s end up being meaningless for most characters, and with the Tasha’s changes, every character can freely distribute +1/1/1 or +2/1, making it a wash in almost every case, including on Vumans who can pick up an additional +1 from the feat. Between that and only getting one floating skill proficiency when most heritages get a fixed or small list skill proficiency in addition to one or more standout features, base human is by far the weakest choice.

    I think giving a feat, a skill and an expertise would be a good way to set them apart a little bit from the other heritages.



  • Do not be afraid to kill your PCs. Not egregiously, via Rocks Fall Everyone Dies, but the world acts and reacts. If your PCs are trigger-happy murderhoboes, they might find themselves on wanted posters with a significant bounty. Theirs is ostensibly not the only adventuring group, and nobler heroes might take it upon themselves to prepare accordingly to deal with the threat to peaceful communities the party represents.