The Picard Maneuver@lemmy.world to RPGMemes @ttrpg.network · 5 months agoThere's truly only one choicelemmy.worldimagemessage-square27fedilinkarrow-up1183arrow-down18
arrow-up1175arrow-down1imageThere's truly only one choicelemmy.worldThe Picard Maneuver@lemmy.world to RPGMemes @ttrpg.network · 5 months agomessage-square27fedilink
minus-squareEonNShadow@pawb.sociallinkfedilinkarrow-up24·5 months agoHypnotic Pattern, Haste, and Revivify are all great choices too But Fireball, Fireball, and (Fireball for Light clerics) Spirit Guardians is understandable
minus-squareAwkwardLookMonkeyPuppet@lemmy.worldlinkfedilinkEnglisharrow-up1·4 months agoIs hypnotic pattern actually good? I tried it, and it was mostly resisted every time I cast it, so I dumped it.
minus-squareEonNShadow@pawb.sociallinkfedilinkarrow-up1·4 months agoHypnotic pattern is good if you know what you’re casting it against isn’t immune or resistant to Charm. If it isn’t resisted, it can be a combat-ending spell.
Hypnotic Pattern, Haste, and Revivify are all great choices too
But
Fireball, Fireball, and (Fireball for Light clerics) Spirit Guardians is understandable
Is hypnotic pattern actually good? I tried it, and it was mostly resisted every time I cast it, so I dumped it.
Hypnotic pattern is good if you know what you’re casting it against isn’t immune or resistant to Charm.
If it isn’t resisted, it can be a combat-ending spell.