• Ada@piefed.blahaj.zoneEnglish
    271·
    18 hours ago

    I’ve got my doubts. Body sculpting, explicitly including sculpting to look “animal like” existed even back in Cyberpunk 2020, which was released in 1988.

    Furries were around before that of course, but the first furry convention wasn’t until 1989, and furries didn’t really reach mainstream awareness enough that uninvolved people started to think hating on them was cool until even later than that.

    I don’t doubt someone involved in Cyberpunk Red took some enjoyment in making someone who dislikes furries uncomfortable, but I’d be VERY surprised if that’s why they were included back in 1988.

    • tgirlschierke@lemmy.blahaj.zoneOP
      6·
      9 hours ago

      It’s very possible this explanation is the reason they ended up remaining in RED, but 2013 was in 1988. 2020 was in 1990, and I’m pretty sure that was the edition Exotics were added.

      Plus, there were already furries in the RPG scene at the time. Albedo was released in '88.

      • Ada@piefed.blahaj.zoneEnglish
        2·
        45 minutes ago

        Oh, well that’s interesting! In theory, they could have been talking about 2020 then…

        I remember playing 2020 when I was in high school, but apparently, I was playing basically as soon as it came out, which I didn’t realise at the time

    • moosetwin@lemmy.dbzer0.comEnglish
      11·
      15 hours ago

      Here’s the text of the citation: (including the link)

      J Gray on Discord: “[…] Exotics? There because it was amusing to make a guy who hated furries draw them.”

      I wasn’t able to find when J Gray started working on Cyberpunk, but in a few AMAs they mention working on Red and the “2070 era”.

      • Ada@piefed.blahaj.zoneEnglish
        7·
        14 hours ago

        Ok, to be fair, he could have meant “still there”