• chetradley@lemmy.worldOP
      28·
      1 year ago

      Ok, fine, I collapsed reality on an entire alternate universe ending them in the blink of an eye, but now Rog the barbarian is back to full health!

      • Susaga@ttrpg.networkEnglish
        13·
        1 year ago

        It’s actually kind of astonishing that what villains try to do for an entire campaign is done as collateral damage by you using a first level spell slot, and it only heals 6 hitpoints. Meanwhile, Sad Frank drinks two potions and does the same, but without billions of deaths. Score one for Sad Frank.

      • KoboldCoterie@pawb.socialEnglish
        9·
        1 year ago

        You know, this would actually be rad if the DM started using it as a plot point. Extra-dimensional police start hunting the PC for multiverse-level crimes, or some dunamancer in another reality kills an NPC in the PCs’ reality to heal one of their friends, and the PCs have to do some dimension-hopping to hunt them down and get them to stop.

      • Mesophar@lemm.ee
        7·
        1 year ago

        Or, like, just reverse the localized time on the individual that got hurt to a point before they took the damage…

        • chetradley@lemmy.worldOP
          14·
          1 year ago

          Ah, that’s chronomancy and you do NOT want me messing with time. Not after what will happen next time.