Kobolds with a keyboard.

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Joined 2 years ago
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Cake day: June 5th, 2023

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  • Honestly, PF2 is kind of what I wanted from D&D 5e. The 3-action combat system feels good and offers a very understandable and easy to explain to new players way to handle action economy, the character advancement is more fun (you get a lot of small things to pick at basically every level - there’s never a level-up where you just increase a couple numbers by 1 and have nothing else to do, and the choices you make feel like they matter more. The bigger numbers also make things feel more impactful, while still being very balanced against itself. It just feels better to see bigger numbers on a character sheet… you feel like you’re getting noticeably stronger as you level. I don’t know. It’s a small thing, but the numeric normalization in 5e always irked me.

    The fact that WotC is stealing concepts from PF2 as they update 5e is really telling.








  • Strategically placed near every door, window, sewer pipe, and vent the DM put an Antimagic Field device.

    I once played with someone who argued that Diplomacy would never be usable on any important person because, since it requires 1 minute of uninterrupted conversation to use, everyone who is important enough would have a jester or aid or someone they’d hire specifically to interrupt every conversation they were involved in every 9 rounds. Absolutely infuriating person to play with. This anecdote is completely unrelated to this post, but your suggestion just made me remember it again, and it irritated me all over again.