Until the chaotic evil does some shit that makes the good players immediately throw down, and they will, because 90% of tables don’t have someone capable of playing an actual sneaky murder hobo or even a reasonable approximation of Astarion.
The core conceptualization of Druid as a class is a mystic individual seeking to preserve some kind of natural order. This isn’t a rule so much as a philosophical lynchpin behind the character class.
Also, if you’re doing four different characters, they can occupy the cardinal directions (LN, CN, NE, NG).
Why? One Chaotic good, one Lawful good, One Chaotic evil and one Neutral evil? Sounds good to me.
Until the chaotic evil does some shit that makes the good players immediately throw down, and they will, because 90% of tables don’t have someone capable of playing an actual sneaky murder hobo or even a reasonable approximation of Astarion.
Assuming we’re in some variation of 3e/pathfinder, I believe Druids need “Neutral” alignment of some flavor.
Fuck that, I don’t let written rules bind character fantasy
The core conceptualization of Druid as a class is a mystic individual seeking to preserve some kind of natural order. This isn’t a rule so much as a philosophical lynchpin behind the character class.
Also, if you’re doing four different characters, they can occupy the cardinal directions (LN, CN, NE, NG).