I am running Werewolf the Apocalypse game and one of the bad guys has a spirit (machine thinking spirit, specifically an AI) bound in the center of town. It is reading people’s thoughts to learn from them, and it is also masking reality from them (they think everything is going good, while things are not actually good).
The player characters have started talking with it directly. I am trying to come up with AI responses (without actually using AI) complete with lots of hallucinations. I did a web search for AI hallucinations and all of the articles focused on images rather than text.
I’m familiar with V:tM and some Mage, but nothing Werewolf. I do have a technical background though. AI hallucinations have already been explained in the comments, but one way you could approach this is through the use of what’s called cognitive hacking. Its a subset of social engineering that mostly focuses on things like rigging elections instead of getting people to hand over passwords and such. You manipulate content, spread disinformation, and insert narrative driven data.
Its an interesting tool in that you’d be in effect hacking your players. You might read up on a base intro to it: https://em360tech.com/tech-articles/what-cognitive-hacking-cyber-attack-targets-your-mind https://doc.lagout.org/Others/Cognitive Hacking.pdf
One tip to make it more successful: You can’t make someone think positively about something they already have an established negative belief about. You can however widen that gap and work to re-enforce their negative belief. Its the key to radicalizing people and lets you plot out what their actions will be (effectively railroading themselves without knowing they are).