There are games that have a “big fish in a big pond” feel - e.g. sandbox D&D games, or a “big fish in a small pond” feel, e.g. games with contained campaigns/missions.

There are also games that do a “small fish in a small pond” feel really well, e.g. Fiasco.

Are there any games that do a “small fish in a big pond” feel well? e.g. games where the players are not outstanding heros, and where the world feels big - not only spatially, but also socially and politically?

Edit: lots of good suggestions so far, but maybe I could have added:

  • it’s fine and good if the small fish somehow end up having a big effect
  • it would be amazing if the big-world had well fleshed out other goings-on. Ideally some mechanics that let all players contribute to this feeling, so it doesn’t depend entirely on the quality of the DMing

Edit 2: title, to avoid all the computer game suggestions. I guess the community name isn’t hint enough, huh?

  • djsoren19@lemmy.blahaj.zoneEnglish
    91·
    3 days ago

    tbh, any system can accommodate this. It’s on you as a DM to create/use the various larger factions/entities. You can really make a world feel alive by writing up a few basic opposing factions and having the results of their conflict intertwine with whatever your group is doing. Wanna run a Shadowrun game? Focus on the megacorps going at each other, have the party work some of those jobs, but maybe have another group of NPC runners crash a job. Wanna do D&D? Well, they added factions like the Harpers so that you can have some big players pushing pieces behind the scenes, and have your players stumble onto a wider conspiracy.

    I think the biggest thing is that you can’t be afraid to give your party a challenge you know they have no hope of defeating. If they’re small fish in a big pond, they have to encounter a big fish and learn their place in the hierarchy. If your group is smart, you can give a lot of hints that they need to flee and escape the bigger fish. If they’re dumb, have em get wiped out in combat and barely survive.

    • naught101@lemmy.worldOP
      1·
      1 day ago

      True, political parties, corporations, unions and factions are probably a big part of what makes the real world feel that way too