Some people will argue on the internet about anything.
Player 1 posts “this system sucks, it’s nothing but combat, there are no travel events or mysteries”
Player 2 responds “That’s not the system’s issue, it is the Gamemaster’s. A system does not create a murder mystery storyline, the gamemaster does. The system is just a ruleset”
Player 1 basically responds “I play sessions all the time with no conbat, a third of the ttrpg systems I play dont even have conbat … here I will name three systems that I dont think conbat is important in: one has a massively detailed conbat system with limitless power combinations where vampires literally fight werewolves, fae, and wizards, one has a conbat system so brutal that it can drive players insane, and one has an amazingly cinematic conbat system. lol u dumb and only know D&D, the GM can’'t control the narrative … it’s the system that has to do it.”
Some people will argue on the internet about anything.
Player 1 posts “this system sucks, it’s nothing but combat, there are no travel events or mysteries”
Player 2 responds “That’s not the system’s issue, it is the Gamemaster’s. A system does not create a murder mystery storyline, the gamemaster does. The system is just a ruleset”
Player 1 basically responds “I play sessions all the time with no conbat, a third of the ttrpg systems I play dont even have conbat … here I will name three systems that I dont think conbat is important in: one has a massively detailed conbat system with limitless power combinations where vampires literally fight werewolves, fae, and wizards, one has a conbat system so brutal that it can drive players insane, and one has an amazingly cinematic conbat system. lol u dumb and only know D&D, the GM can’'t control the narrative … it’s the system that has to do it.”
Player 2 Responds “Sure man, whatever”