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Joined 15 days ago
Cake day: June 30th, 2025

  • LOL. What the Mandella Effect are you talking about? There are not 9 main theatrical Star Wars releases.

    Are you counting release updates? Stuff like the soundtrack change on the original Star Wars and changing OGSW to Episode 4 A New Hope?

    Talking about the special edition Star Wars releases can upset some Star Wars fans, so it’s best just to count the Star Wars movies as Episodes 1 through 6. Any other discussions could get someone doxxed and they could wind up with an enraged Star Wars fan knocking at their door ready to assault them with a dueling lightsaber. It’s not really as dangerous as it sounds given the limp wristed sweaty palmed grip of your average Star Wars fan, but the threat of discomfort, embarrasment, and a nerd in a brown bathrobe showing up and making your HOA or apartment complex upset is very real.


  • Some people will argue on the internet about anything.

    Player 1 posts “this system sucks, it’s nothing but combat, there are no travel events or mysteries”

    Player 2 responds “That’s not the system’s issue, it is the Gamemaster’s. A system does not create a murder mystery storyline, the gamemaster does. The system is just a ruleset”

    Player 1 basically responds “I play sessions all the time with no conbat, a third of the ttrpg systems I play dont even have conbat … here I will name three systems that I dont think conbat is important in: one has a massively detailed conbat system with limitless power combinations where vampires literally fight werewolves, fae, and wizards, one has a conbat system so brutal that it can drive players insane, and one has an amazingly cinematic conbat system. lol u dumb and only know D&D, the GM can’'t control the narrative … it’s the system that has to do it.”

    Player 2 Responds “Sure man, whatever”


  • A combat system is all that a TTRPG really is. There may be rules for travel, crafting, and skill checks … but the games only real purpose is to set guidelines.

    All of the things you have mentioned are campaign issues, not system issues. Mystery, social encounters, interesting traveling… that is ALL the responsibility of the person running the game. No one should need a random set of tables to roll on to tell them that “Colonel Mustard killed someone in the library with a candlestick”.


  • Dunno. In my 5e game the Sentinel, Guardian, and Consular get force powers.

    In another 5e game the group piloted techs and fought giant monsters (Pacific Rim).

    In a few months we will be running Return of the Living Dead 5e.

    You just sound burnt out on the fantasy trope, not 5e.