so they’re going to break the hostage out of captivity at the cost of not having the resources to help in a later conflict
I like this mechanic but I hope you include some leeway for the player who can recruit their rescuer to their cause :D Think Han Solo driving a warhammer or marauder lancer equivs :D
I like this mechanic but I hope you include some leeway for the player who can recruit their rescuer to their cause :D Think Han Solo driving a warhammer or marauder lancer equivs :D
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