• KairuByte@lemmy.dbzer0.com
    2·
    2 years ago

    I personally hate this kind of twist. If you need to actively lie to your player, not just mislead with some clever wordplay, it always feels like you’re breaking trust.

    • CmdrUlle@feddit.de
      0·
      2 years ago

      Why explain it in meta, instead of the old trustworthy totally-not-a-witch saying it only affects evil?

      • MJBrune@beehaw.orgEnglish
        1·
        2 years ago

        Still is a betrayal of trust if the player prices the sword effects are over way then it changes. Video games rarely do this because breaking that trust feels terrible.