• KairuByte@lemmy.dbzer0.com
    link
    fedilink
    arrow-up
    2
    ·
    9 months ago

    I personally hate this kind of twist. If you need to actively lie to your player, not just mislead with some clever wordplay, it always feels like you’re breaking trust.

    • CmdrUlle@feddit.de
      link
      fedilink
      arrow-up
      0
      ·
      9 months ago

      Why explain it in meta, instead of the old trustworthy totally-not-a-witch saying it only affects evil?

      • MJBrune@beehaw.org
        link
        fedilink
        English
        arrow-up
        1
        ·
        9 months ago

        Still is a betrayal of trust if the player prices the sword effects are over way then it changes. Video games rarely do this because breaking that trust feels terrible.