• 13 Posts
  • 19 Comments
Joined 3 years ago
Cake day: July 14th, 2023























  • Ha ! Nah. When we asked why so few of them, he said that it was because it took too much time and he didnt had enough to do it.

    Which, either its a lie, or he is doing it wrong. Because the thing that makes time in session go by a lot with few preps is combat. I could design you 3 combats that would last a session faster than any other type of content designed to last as long.

    No matter what, I like combat, I like it a lot. And this turned me off a shitton.


  • This hurts me so bad. One time, we went about 7 sessions without a single fight. Then I went last in the initiative. And then the DM forgot for a few seconds that I was there since the other players wiped the floor and only one was left and he accidently closed the session before my turn





  • Fun fact. I wanted to trap my level 12 party in a dungeon, one of them had disintegrate. So I engraved a reflecting effect in the door. Any direct one target spell casted on the door would bounce back. It would take 3 spells used that way to empty the magic of the door.

    Sadly, he never casted disintegrate on it. Sad DM noise.

    But DAM its hard to trap a high level party anywhere.