Just an ordinary myopic internet enjoyer.

Can also be found at lemmy.dbzer0, lemmy.world and Kbin.social.

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Joined 1 year ago
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Cake day: July 4th, 2023

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  • Target is one creature the caster can touch (can be self). The target can make a wisdom saving throw against the caster’s spell save DC. If successful, the spell ends without having any effect on the target. Otherwise (or if the target chose not to make the wisdom saving throw), the target will immediately taste some really well-made lemonade gin mojito that will linger for as long as the spell is in effect.

    For every turn the target takes after this, the target will have to make a constitution saving throw against the caster’s spell save DC. A successful constitution saving throw will restore one first level spell slot. A natural 20 will increase the spell slot level this spell will restore. A failure will end the spell. A critical failure will cause the target to deplete all of their spell slots and the spell ends. Every turn increases the save DC‌ by one.


  • In one campaign, we started out using tokens of some kind on a battle grid. However, as the campaign went on, we stopped using it. For most part, it went okay. However, keeping track of where everyone can sometimes be too much. In particular, my character, whose modus is either hiding or healing, sometimes both, lead us to a situation when even I forgot to inform of our DM that I was hiding behind a huge statue that fell over. I was too busy keeping the rest of the party alive that I forgot where I was. Thankfully, when it was brought up, our DM just asked me to do an acrobatics check to confirm that I managed to roll out of the way and another check to see whether or not I kept myself hidden.

    Keeping track of everyone’s positions also became less important because our DM got a bit more lax about imposing those area of effect rules.





  • megane-kun@lemm.eetoRPGMemes @ttrpg.networkSerious Campaigns
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    6 months ago

    Well, what can I say? I’m as cringe as you say I am. Tell me more about myself.

    The joke was that for those who knew about it, it’s downright disgusting, as you’ve very graciously pointed out. Also, the pike is an attempt at a pun. I actually didn’t think of it being phallic until you pointed it out, so, thanks!


  • megane-kun@lemm.eetoRPGMemes @ttrpg.networkSerious Campaigns
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    6 months ago

    Not sure if it’s at all relevant here, but this reminded me of a character for a one-shot (more like a side-story to a long-running campaign) that I made. He had a pretty serious and “edgy” backstory: his parents died when he was very young and was taken in by his grandfather. After the grandfather died, he was passed off along several relatives until he found himself in an orphanage, where he eventually became too old for it, and went on to be an adventurer.

    However, the character was modeled on Pico of Boku no Pico (and its other sequels). I gave him polearm mastery (because, long and pointy things), and I wanted him to carry a “pike” but for more practical reasons, I just gave him a halberd. Continuing on with the extended joke of a character, I have him have a height of over 6 feet, and a bulky, well-built body (out of a lifetime of manual labor, ofc). And to top it all off, I played him as a sweet innocent boy, liking ice cream and being huggy and an overall bundle of joy to be around.

    Not everyone in the table got the joke, but the look of the faces of those who knew, priceless! It did play quite decently though, which is a huge bonus.