Does he get a Glock? Or does he share one with the interns?
Does he get a Glock? Or does he share one with the interns?
The post says that certain subclasses force one or the other.
On the alien site there was a sub called DogBridges. This would have fit perfectly there!
They don’t need to be that though. Honestly for all of 5e’s flaws, I think one thing it does far better is that there is a clear distinction between Clerics and Paladins. Clerics get their power from religion, Paladins get their power from swearing an oath. Religion doesn’t need to be a part of it at all.
Like, if you told me there was a class called “champion” in Pathfinder and I knew nothing else about that class, I would assume it’s the champion of a cause, not of a religion.
Thanks for providing a direct link to the Paizo post; I’m not a big fan of RL.
The new champion seems cool. Finally they won’t be locked in by alignment on top of the actual oath that they follow. Seems a bit more similar to a 5e Paladin now. But Paizo is still stuck on forcing certain kinds of character to be “holy” and “unholy”, which is still very limiting. I wish they would open their minds a bit more.
John Baldursgate sounds like a brilliant concept for a BG3 PC. Honestly I love BG3 but by far my biggest gripe with it is how boring the player character is. They even built in a solution for this problem with DUrge, but that only enables you to play an edgelord. And if you play any of the main characters yourself, you miss out on their voice acting and character development.
I kinda disagree with your claim here, but the kernel of truth that I do agree with is that players who hang their entire character concept on their ancestry and class are not creating an interesting character. A character is more than what they can do in combat.
That being said, I think if a player does make a truly creative character, then it’s inconsequential what race and class they pick.
IRL I think the reason is the elephant is worried about stepping on the mouse, or worried that the mouse will crawl up its trunk. You wouldn’t have to play it like racism, more just that the size difference makes him nervous
once I figure out what I’m supposed to do with a familiar as a psychic…
There are familiar abilities that give extra focus points which will be super useful for you as a Psychic. Also ones that boost your Charisma checks
Hey, like I said I was happy to help!
I really hope there’s some tension between your mouseman and the loxodon to play on the fact that elephants are afraid of mice 🤣
For the hearing, there is an Elf heritage that grants a bonus to perception when relying on hearing. They could also do something with hearing or smell as imprecise senses since most beast races get something like that.
For playing as a Tiny creature, I’d recommend looking at how the toy Poppet handles it. Basically tiny creatures have shorter ranges (since a weapon that reached 5 feet into the neighbouring square would be unwieldy for them). That shouldn’t impact you very much as a caster though.
Happy to help! Feel free to tag me or DM me if you have more questions down the road. Hope you have a better experience with this character
Spells: Soothe and…undecided because the builder only gives me True Strike as an option…? I think I should have other choices but I don’t know
Every Psychic subclass has one forced spell choice at each spell rank. So True Strike is forced because you chose Infinite Eye. It’s okay because you’ll get more spell options as you go. Don’t feel obligated to use True Strike. It’s rarely going to be as good as other options since you aren’t focusing on damage.
Soothe seems good enough for what I want but out of curiosity, are there other healing spells to pick up later?
Yeah, the better version of Soothe is rank 2 Soothe, and then rank 3 Soothe, etc. I’d recommend you make Soothe your rank 1 Signature Spell. That way, you’ll be able to cast it at higher levels without needing to invest more spells known.
The occult spell list doesn’t have as many HP heals as the divine spell list, but you only really need one as long as it can be upcasted. As you level up you’ll get access to other kinds of reactive and defensive spells which can cleanse debuffs off of your allies (eg. Lesser Restoration or whatever it’s called now with the remaster).
Also worth noting that casting spells is a very suboptimal way of healing out of combat. Since you are going the route of the INT psychic, you should put a skill point in Medicine and focus on using Treat Wounds outside of combat for healing. Probably also grab Battle Medicine in order to have another healing option in combat.
And do deities even matter outside of RP for non-Clerics? I couldn’t quite figure that out…
Nope. Not unless your GM makes them matter.
It sounds to me like something with the occult spell list is ideal. A Bard is definitely a top pick since they are all around excellent supports. But they can also be a bit plain since every combat you just play a lingering composition and then avoid getting hit. That being said, I think you could definitely have a good time playing a Bard.
I’ll offer a slightly different suggestion though which I think you might like: the Psychic. They use the occult spell list, so you will have access to Soothe for healing and plenty of solid utility, buff, and debuff spells. And they are a spontaneous caster which is a lot less bookkeeping. But they also are solid damage dealers with stronger cantrips and more varied focus spell options. You will usually have an interesting blaster option on your turn as well as a support option. There are even some subclasses which are wholly focused on being a support (The Infinite Eye being the most support focused subclass). You can pick either Intelligence or Charisma as your main stat, which means you can further support either by using recall knowledge if you go the path of INT, or demoralize, deception, and Bon Mot if you choose CHA.
Interesting. When you say “support”, can you unpack that a bit? There are a lot of different ways of being a support in PF2e. You can be a healer obviously or someone who has an aura that buffs stats. But support can also mean someone who nails the Recall Knowledge check and finds out the enemy’s secret weakness. Or supporting can be someone who intimidates the enemy or taunts them or even someone who attacks them (since tripping, grappling, shoving, and disarming all are considered attacks)
Follow-up on question 3: I wasn’t asking about video game mechanics. I’m asking what kind of characters you like. As in what kind of personality, what kind of choices they make, what a scene with that character feels like, etc. It doesn’t need to be traditional Western medieval fantasy if that’s not something you’ve experienced a lot of.
A good TTRPG character starts not with mechanics but with a strong inspiration. Creating an RPG character is a creative act. Filling out the character sheet shouldn’t feel like paperwork, it should feel like exploring a real person. Pathfinder is a game about a team of heroes. What “team of heroes” media do you like and why do you like it? Who are your favourite heroes?
Which character in Avatar the Last Airbender is your favourite? Which MCU superhero is your favourite? Which of the Teen Titans is the hottest and why is it Starfire? Which Star Trek character is your spirit animal?
Moreover, and I alluded to this in the other post, but there isn’t really a “wrong” way to build a character in Pathfinder (as long as you take some basic steps like maxing out the primary stat). It’s only wrong if you don’t like playing them. So we should start with what kind of character you want to play.
4 Questions:
Cattuccino
Woah, they made ragdolls from video games into an IRL thing? Crazy merch!