The fourth ending is just a red herring.
The fourth ending is just a red herring.
Remembering things is the primary purpose of the check, but sometimes how you’re applying it might require an alternative skill check to make sense. Here are some examples (from https://rpgbot.net/dnd5/characters/impractical-skill-checks/ ):
Wisdom – Consoling and counselling a creature through a crisis of faith could be done with a Wisdom (Religion) check.
Charisma – Proselytizing for a faith makes more sense as a Charisma (Religion) check than a Charisma (Persuasion) check.
Yup. No matter how hard the PC tries, just pan over to the fireplace and fade to black: https://youtu.be/v7eJEsf11WM (had to include the obligatory Top Secret! clip)