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Joined 2 years ago
Cake day: August 2nd, 2023

  • I feel that people not following the wording kills a lot if the experience, obviously the DM is god and makes final calls but, some stuff kills it. I remember playing with one guy that wanted every fight to be epic but he didn’t really understand the wording in the monster manual so he would constantly throw huge battles at us and underpower them or just play them weird (like dragons that aren’t smart despite their int score). Before ever seeing level 15 our characters could have taken out God’s with the gear and crap he had given us.

    Fun memories though so I guess it really doesn’t matter, it’s all about how you like to play.


  • Personally I used to love it, if the DM did that it inspired players to play; usually whoever had theage would say something like I can’t destroy what I can’t see and the the fun starts… Someone throws flour from their pack at it (or dirt, oil, something to make the invisible object visable in another way).

    I haven’t played in over 20 years so I’m sure it’s changed a lot but that kind of stuff was fun to me.


  • I haven’t played in a couple decades but I loved how 2nd edition handled it. Humans have one racial ability above everyone else, we’re generalists. No special bonuses to see through illusions, no magical night vision, just the ability to be any class, and able to reach all levels in said class.