![](/static/fd1ef99/assets/icons/icon-96x96.png)
![](https://lemmy.world/pictrs/image/c47230a8-134c-4dc9-89e8-75c6ea875d36.png)
Judging from the fact that this made world news, I have to admit it worked. A single post getting people angry about a fake cancer victim proved far more effective than any ad campaign I have ever seen for health awareness, and zero cost! I guess we only pay attention when we are outraged. Fair play, then.
Well 5e is more or less a basic version of 3.5/d20 system, so there are lots of things that no longer make sense after you gut the rulebook. 3.5 had skill ranks. Clerics started with a bunch of ranks at 1st level and then would continue to buy ranks in religion every level, and would be much better at related knowledge checks than an unranked 18 Int wizard in no time. Knowledge skills relying on Int makes sense. Having a skill system that no longer takes into account character life choices and experiences, does not. I’d really like to see the solution to these problems be to add back rules rather than further dumb things down by making every class centred around a single stat. Despite its flaws, 3.5 had a lot that is sorely missed.