I’ll never give up D&D and i have no desire to wander from 5e. It’s basically perfect.
I genuinely love this for you. My very molecules are vibrating with the raw power of my disagreement, but when someone finds the thing they love, it’s a beautiful thing.
I enjoy playing D&D with friends but I hate the system and its strict focus on combat mechanics and hand waving of other ways to interact with the world. I vastly prefer the setting and perspective of Exalted (to be fair the setting isn’t anything that couldn’t be done in D&D), but the mechanics are super crunchy and reward min-maxing, and adjudicating combat rounds is really slow.
I prefer systems where social skills are first class mechanics, I don’t love offloading part of progression onto loot, and I don’t particularly enjoy the gold economy. Like I don’t enjoy tracking wealth and rations and such. I also prefer systems that attempt to recreate the narrative arcs of stories, so things that affect pacing, drama, contacting the flow of the story to character flaws, etc.
So ultimately I enjoy things like Fate/Dresden Files, World of Darkness, and Dungeon World. I think I might enjoy Thirsty Sword Lesbians as well but I’ve only played it once so I’m not sure.
D&D is… fine. I’ve played every version going back to the red box. Fifth is my favorite version of it so far. But I definitely don’t love it.
As for the gold economy, wealth and rations mechanics, as DM, I skip everything that isn’t relative to the session. If they are wandering through a maze or crossing a desert, we track provisions and goodberries it because its relevant to the feel and pressures and motivations of the party.
If you are playing near civilization, we drop all of it with the understanding that these unimportant things take care of themselves and aren’t worth the tedium. Our group made the decision to never track arrows/bolt economy, except for special magical versions. Unlimited basic ammunition.
To your offloading leveling up partially to inventory question, it too can be flavoured as a fun mechanic. Not just how you solve terrain puzzles, like rope to get across a ravine, but the classic “You’ve been arrested and all your posessions, including armor and weapons have been confiscated.” Get out of jail with innate abilities only. Loads of fun and add nice variety to keep things fresh.
Yeah, I completely get you can have a good time with D&D. I loved the Vow of Poverty in 3e because I got to ignore stuff I hated and all, but canonically D&D has elements I really don’t love. That’s not to argue with anyone who enjoys D&D. More power to you. It’s just far from my favorite.
I genuinely love this for you. My very molecules are vibrating with the raw power of my disagreement, but when someone finds the thing they love, it’s a beautiful thing.
Hard agree on both sentiments!
Story time? ;)
Feel free to share your vibrations.
I enjoy playing D&D with friends but I hate the system and its strict focus on combat mechanics and hand waving of other ways to interact with the world. I vastly prefer the setting and perspective of Exalted (to be fair the setting isn’t anything that couldn’t be done in D&D), but the mechanics are super crunchy and reward min-maxing, and adjudicating combat rounds is really slow.
I prefer systems where social skills are first class mechanics, I don’t love offloading part of progression onto loot, and I don’t particularly enjoy the gold economy. Like I don’t enjoy tracking wealth and rations and such. I also prefer systems that attempt to recreate the narrative arcs of stories, so things that affect pacing, drama, contacting the flow of the story to character flaws, etc.
So ultimately I enjoy things like Fate/Dresden Files, World of Darkness, and Dungeon World. I think I might enjoy Thirsty Sword Lesbians as well but I’ve only played it once so I’m not sure.
D&D is… fine. I’ve played every version going back to the red box. Fifth is my favorite version of it so far. But I definitely don’t love it.
I’ve lived a sheltered life it seems.
As for the gold economy, wealth and rations mechanics, as DM, I skip everything that isn’t relative to the session. If they are wandering through a maze or crossing a desert, we track provisions and goodberries it because its relevant to the feel and pressures and motivations of the party.
If you are playing near civilization, we drop all of it with the understanding that these unimportant things take care of themselves and aren’t worth the tedium. Our group made the decision to never track arrows/bolt economy, except for special magical versions. Unlimited basic ammunition.
To your offloading leveling up partially to inventory question, it too can be flavoured as a fun mechanic. Not just how you solve terrain puzzles, like rope to get across a ravine, but the classic “You’ve been arrested and all your posessions, including armor and weapons have been confiscated.” Get out of jail with innate abilities only. Loads of fun and add nice variety to keep things fresh.
Yeah, I completely get you can have a good time with D&D. I loved the Vow of Poverty in 3e because I got to ignore stuff I hated and all, but canonically D&D has elements I really don’t love. That’s not to argue with anyone who enjoys D&D. More power to you. It’s just far from my favorite.