I did do a cursory check to see if this was a repost before posting. It is and has some pretty fun discussion so I recommend checking out the original post! But that original post has a broken image link both on ttrpg.network and on my instance lemmy.zip, so I figured it was fair to post again.
Not being given the option for alt text, so here’s a transcript instead.
Transcript
A tumblr post by @normal-horoscopes.
Elf video games: 300 hour jrpgs with legions of characters and several novels worth of text. Labrynthine upgrade trees and customization options. The most insufferably unintuitive Ul possible. A single turn based battle can take hours. Every character has an ennui stat.
Dwarf video games: Basebuilding strategy FPSs that has a whole wiki page on the flexile vs tensile strengths of different building materials. Dwarven rhythm games have minigames where you have to manage supply lines. Mortals cannot comprehend dwarven grand strategy games.
Halfling video games: What appears on the surface to be a viscerally calming farming sim is actually an extraordinarily complex social combat game about cutthroat HOA politics.
Goblin video games: Wildly unbalanced collectathon gatchas where half the fun is finding new hilariously broken strategies. Zany uberviolent team shooters about bugs. MOBAs so bad it’s almost art.
Orc video games: Addictive in-browser flash games with names like “Beast Crush 4” and “Borag Meat Game.” The art is always kinda bad but in a charming way. The music always slaps.
#humans only have one game in this world and its counterstrike source
Also incredibly related is this tumblr post which I might go post here separately at some point. Or not.
What would Dragons make?
Gave it a shot:
Dragons: Absurdly deep sandbox economy sims about building and optimizing a hoard. Every item has a twelve-step crafting chain and the tutorial is a 200-page codex. Players will spend six real-world hours adjusting tax rates because the compounding interest isn’t optimal. Idle versions run for years, the prestige system has prestige systems, and the UI has 48 hotkeys that dragon players insist are “actually very elegant.”
Borderlands is a goblin game confirmed.
Oh so I am a Hobbit/Dwarf, good to know !
Time Raider video games: looter shooters full of dirty jokes, crpgs full of political commentary, racing games full of paid cosmetics.
Memonek video games: fully deterministic puzzles, often involving physics or trivia.
Hakaan video games: sports games where good teamwork is the most important element. Every year, a new free DLC is added with the current lineup.
Memonek indie games: lower manifold horror exploring emotion sickness and alien physiology.
I love the shoutout to Dwarf Fortress Wiki and tensile strength.
I’d like a mix of elf and dwarf with a splash of goblin, please.
I want the systems management with a huge complicated story, but also lots of collectibles around the world for no fucking reason other than to give my ADHD something to do when “build more shit and try to find the end of that fucking wire” are not engaging.
So far I’ve got oxygen not included and rimworld, I tried dwarf fortress but it’s really not my bag and I’m not sure why. I haven’t tried factorio or satisfactory because they look a bit too complicated to fully engage me (tho I’ve been watching game it out and honestly, as a result I’m trying to embrace the chaos). I’m sure I’d like them if I gave them a try, maybe. Then again I mod the shit out of my games to add more complexity to them so…
But is there a good mix of elf and dwarf games?
Factorio, kinda? Especially with Space Age
You want Subnautica
That’s definitely going on my list :) thanks!
Gnomes: pixel-based platformers with mind-bending crafting mechanics, horrifying enemies drawn in an adorable style, and the most elusive and deep lore ever written. Humans have occasionally gone insane or ruined their lives trying to understand it. Beating the game requires an obscure combination of luck and genius.
I will gladly sacrifice my sanity to play that. Sounds like a ton of fun tbh.
It’s Noita 😉
https://store.steampowered.com/app/881100/Noita/ I presume? Looks like fun, thanks for the suggestion.
So, Noita
Damn it. I was hoping somebody would slide in with another like that.
Terraria with the Calamity mod?
Well I’m certainly a halfling, but I must have been raised by elves because those are the video games I want. Let me use the power of friendship to split the hero into superpowered versions of his id, ego, and superego to fight the five-phase final boss representing the stages of grief, while power metal makes sweet love to latin chanting in the background.
I feel like there’s a 90% chance that specific boss fight exists in a JRPG already, and a 75% chance it was published by Square Enix.
having seen the depths that factorio and satisfactory nerds go to I think dwarven games would go over well
My base only has 500 logic controlled trains, I don’t have a problem.
My bases would give you a heart attack. No trains. I barely understand circuits. I just brute forced my way to Aquilo, so far.
You can do some remarkably powerful things just by connecting a tank or chest to something and setting it to enable when there’s more or less than a certain amount of stuff in the container.
My first Gleba base looks like someone dropped a bowl of spaghetti. Everyone’s an Italian chef the first time they go to Gleba.
How many times has your Aquilo base blacked out and frozen over?
So far 0. I haven’t finished designing the ship.
You haven’t had the full Aquilo experience until you’ve had to re-bootstrap your frozen base from solar.
No lies told. Also I appreciate the confirmation that I’m mostly a dwarf
i have a million hours in dwarf games and orc games, divided right down the middle
Woo CS:Source mentioned!!!
What about Styx: Masters of Shadows also Of Orcs and Men.
whatever humans do
If you havent played Goblin Commander and you read this post you should











