• other_cat@piefed.zipEnglish
    3·
    11 days ago

    Amazing! Did you guys do anything unique with the rules? I feel like the rules as written don’t lend themselves to long, long term campaigns like that but I could be wrong.

    • TheGreatDarkness@ttrpg.networkOP
      2·
      8 days ago

      Honestly, by the end we really were straining the game, it was time to end because it was clear both characters and crew became too powerful.