Hong Kong is exceptionally wordy. That’s not necessarily bad, but I spent far more time going through conversations with the party than I did on runs, and I’m a quick reader. They’re excellently written characters, but the conversations had little interactivity and were just pages of text with ocassional dialogue options. Conversation in Dragonfall flowed much better.
I should play Dragonfall again sometime. Preferred that to Hong Kong.
Hong Kong is exceptionally wordy. That’s not necessarily bad, but I spent far more time going through conversations with the party than I did on runs, and I’m a quick reader. They’re excellently written characters, but the conversations had little interactivity and were just pages of text with ocassional dialogue options. Conversation in Dragonfall flowed much better.
Gobbet is still the best character, though.
Still trying to dig through Returns myself, I heard latter two games are even better.