You could also just have it work and go with whatever follows from it though.
I believe you should have a plot prepared but you also shouldn’t be afraid to adapt it if the players do something unexpected.
It’s more work, but in my experience players can usually smell when you’re just trying to block them. And they will derive fun from having found out your plans early (which is totally ok to tell them).
You could also just have it work and go with whatever follows from it though.
I believe you should have a plot prepared but you also shouldn’t be afraid to adapt it if the players do something unexpected. It’s more work, but in my experience players can usually smell when you’re just trying to block them. And they will derive fun from having found out your plans early (which is totally ok to tell them).