• GoodLuckToFriends@lemmy.todayEnglish
    3·
    3 months ago

    Our best was 4e. The absolutely locked down mechanics let our poor permanent DM plan things out really well, and I got in some lovely character stuff.

    Fate was also pretty good. The looseness let the DM sort of lead the sessions into quasi-not combats even if that approach was taken.

    • Brutticus@lemm.ee
      1·
      3 months ago

      I really had a lot of fun making characters for our party in FATE but the DM had never run anything other than PF1e so we lost interest after one adventure :(